Adjusted-Digit Greatest Common Divisor
Digit Common Factor 2D draws one independent uniform integer from 00 through 99. Add one to its tens digit and one to its units digit, then find their greatest common divisor. Select the target divisor from 1 through 10 before drawing. Number 12 gives adjusted digits two and three, whose greatest common divisor is one. Number 55 gives six and six, whose greatest common divisor is six. The whole matching set is highlighted before staking; individual highlighted numbers cannot be added or removed.
Targets 1 through 10 cover respectively 63, 19, 7, 3, 3, 1, 1, 1, 1 and 1 of the 100 possible numbers. Every target has nonempty coverage. N means this number of covered outcomes, never the stake or a count of coins. For target six, only number 55 is covered; its probability is one in one hundred. Starting captures and deducts one stake and locks target, stake and restoration until the draw settles. A covered result credits captured stake × 96/N, including the stake in gross return. A miss credits zero. There is no collection control or additional charge. Target one returns 96/63 times the stake on a hit; target six returns 96 times the stake. The result is independent of earlier draws.
Targets and Whole Coverage Sets
Targets 1 through 10 cover respectively 63, 19, 7, 3, 3, 1, 1, 1, 1 and 1 of the 100 possible numbers. Every target has nonempty coverage. N means this number of covered outcomes, never the stake or a count of coins. For target six, only number 55 is covered; its probability is one in one hundred.
One Captured Stake and Final Settlement
Starting captures and deducts one stake and locks target, stake and restoration until the draw settles. A covered result credits captured stake × 96/N, including the stake in gross return. A miss credits zero. There is no collection control or additional charge. Target one returns 96/63 times the stake on a hit; target six returns 96 times the stake. The result is independent of earlier draws.
Virtual Wallet and Restoration
A new local wallet starts with 1000 virtual coins. Stakes are 10, 20, 50 or 100, initially 20. One draw costs one captured stake. While idle with a balance strictly below 10, manual restoration sets the wallet to exactly 1000, rather than adding 1000. Fractional payout carry remains separately saved. Restoration and settings are disabled during a draw. These counters have no cash value, prize or withdrawal route.
The settled wallet, including a zero balance, and fractional payout carry persist in this browser’s localStorage. Reloading ends an unfinished round without refund or continuation. A different browser, device or cleared site storage can have different saved counters. Clearing cached files alone may leave localStorage intact. The local wallet is not an operator account or synchronised financial balance.
Expected Return and Different Hit Rates
Every target has exact unrounded expected RTP of 96%: hit probability N/100 multiplied by gross return multiplier 96/N equals 0.96. This is an expectation per captured stake, not a win probability or a guaranteed session result. Target selection, stake changes and patterns of previous results do not increase this expectation.
Uniform Pocket Sampling
One number is sampled uniformly from 100 choices by uint32 rejection. Random values in the incomplete top range are discarded and replaced. Every number has probability one in one hundred. A short observed session cannot establish uniformity or the mathematics of an external product.
Frequently asked questions
Is an operator verified?
A08 is a search label, not an operator identity established by this guide. playa08.com is an independent information guide with its own Digit Common Factor 2D demo. No company, licence, official account domain, commercial game catalogue, payment service, app publisher or support contact is verified here. Search position, a similar name and page appearance cannot establish those facts.
How is the score calculated?
Digit Common Factor 2D draws one independent uniform integer from 00 through 99. Add one to its tens digit and one to its units digit, then find their greatest common divisor. Select the target divisor from 1 through 10 before drawing. Number 12 gives adjusted digits two and three, whose greatest common divisor is one. Number 55 gives six and six, whose greatest common divisor is six. The whole matching set is highlighted before staking; individual highlighted numbers cannot be added or removed.
Which numbers does each target cover?
Targets 1 through 10 cover respectively 63, 19, 7, 3, 3, 1, 1, 1, 1 and 1 of the 100 possible numbers. Every target has nonempty coverage. N means this number of covered outcomes, never the stake or a count of coins. For target six, only number 55 is covered; its probability is one in one hundred.
When is the draw paid?
Starting captures and deducts one stake and locks target, stake and restoration until the draw settles. A covered result credits captured stake × 96/N, including the stake in gross return. A miss credits zero. There is no collection control or additional charge. Target one returns 96/63 times the stake on a hit; target six returns 96 times the stake. The result is independent of earlier draws.
Read the original demo rules and virtual-wallet boundaries.